That was your team. Price, Ghost, Soap, Gaz and the rest. Now you lead them. Boot camp first: seven quick lessons, then the campaign is yours.
The green bar at the top always shows the next good move. Press the button (or Enter) and the captain gives that order and starts the clock.
The game pauses by itself when the step is done, or when a guard hears something. Read the note, then press DO IT & GO again.
Click a soldier, then click where he goes. Click a guard to attack him, a hostage to free him, a target to rig it. The label under your cursor tells you what a click will do.
Red cones are what guards can see; the cursor label tells you if a spot is HIDDEN or IN VIEW. Right-click a guard for all the quiet options. GO / PAUSE (Space) runs and stops time whenever you like. Finish missions to earn gold for the shop.
Fifty-eight missions across five theatres, plus daily, weekly and player-made ops. Plan while time is paused, press GO, and watch your SEAL team work: silent sniper shots, takedowns from behind, hostage rescues, demolition. Earn gold, hire operators, build the perfect squad.